When enchanted, P. Def. increases by 1 for A-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.
Name | Level | Quantity | Chances |
---|---|---|---|
Fierce Tiger King Angel (Raid Boss) | 65 | 1 | 89% |
Gargoyle Lord Tiphon (Raid Boss) | 65 | 1 | 89% |
Tears (Ice) | 84 | 1 | 71% |
Antharas Priest Cloe (Raid Boss) | 74 | 1 | 71% |
Plague Golem (Raid Boss) | 73 | 1 | 71% |
Water Dragon Seer Sheshark (Raid Boss) | 72 | 1 | 71% |
Flame of Splendor Barakiel (Raid Boss) | 70 | 1 | 71% |
Ghost of the Well Lidia (Raid Boss) | 60 | 1 | 56% |
Last Titan Utenus (Raid Boss) | 66 | 1 | 54% |
Kernon's Faithful Servant Kelone (Raid Boss) | 67 | 1 | 50% |
Shilen's Priest Hisilrome (Raid Boss) | 65 | 1 | 50% |
Demon Kuri (Raid Boss) | 59 | 1 | 50% |
Eva's Guardian Millenu (Raid Boss) | 58 | 1 | 50% |
Rhianna the Traitor (Forsaken Prisoner) | 75 | 1 | 20% |
Medici (Forsaken Inmate) | 76 | 1 | 16% |
Helsing (Forsaken Inmate) | 74 | 1 | 16% |
All-Seeing Rango (Forsaken Inmate) | 73 | 1 | 15% |