When enchanted, P. Def. increases by 1 for D-grade armor and accessories. Starting at +4, P. Def. increases by 3 and a HP bonus is granted. Enchanting is safe up to +3, but one-piece body armor can be safely enchanted up to +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.
Name | Level | Quantity | Chances |
---|---|---|---|
Lost Captain | 29 | 3 - 9 | 100% |
Elf Renoa (Raid Boss) | 29 | 1 - 3 | 100% |
Tiger Hornet (Raid Boss) | 26 | 1 - 3 | 100% |
Zombie Lord Crowl (Raid Boss) | 25 | 1 - 3 | 100% |
Kuroboros' Priest (Raid Boss) | 23 | 1 | 90% |
Serpent Demon Bifrons (Raid Boss) | 21 | 1 | 90% |
Greyclaw Kutus (Raid Boss) | 23 | 1 | 55% |
Malex Herald of Dagoniel (Raid Boss) | 21 | 1 | 51% |
Langk Matriarch Rashkos (Raid Boss) | 24 | 1 | 47% |
Zombie Lord Ferkel (Raid Boss) | 20 | 1 | 47% |
Apepi (Raid Boss) | 30 | 1 | 42% |
Tiberias (Prime Inspector) | 22 | 1 | 26% |